Hello everyone!
As you all know Elyssia hasn't been updated in a while, other than getting some minor bug fixes and It's about time you got an honest update.
We've had a bunch of discussions with the staff team and found a way to improve both Maestrea and Elyssia at the same time.
Since Elyssia and Maestrea are both similar in ways, it'd be easiest to combine them. Essentially making it separate worlds where everything(items, jobs, McMMO etc...) is synced.
We haven't been able to do this yet, due to some reasons listed below.
Upon further discussion, we feel that the easiest solution and to be honest, the only viable option. Would be to reset Elyssia.
I know this might be hard to hear, but with the reasons listed above I hope you will understand.
Our goal is to take the similarities and merge them, such as renaming some items and functionality that are similar, keeping the best one and the things that aren't on both servers, will be.
Essentially having it become one server with two separate worlds.
What does this mean?
There is no ETA on when Elyssia 2.0 will be ready, we're maintaining a trello board and will try and keep you updated on the progress, there's currently 30 task necessary for launch and 20 more that are less critical which can be finished afterwards to get it out sooner.
Demotion (Just including this here as well)
We've had a falling out with a content member who's been demoted due to becoming untrustworthy and being unprofessional to players.
End notes.
Even though this is sad to have to tell, We all have great expectations of the future of Elyssia, the combined features of the both servers will create something really unique and interesting and I only see us going forward from here.
Sorry for not sharing this with you sooner.
EDIT:
To respond to a lot of people at the same time:
Elyssia will reset, jobs, mcmmo and ranks will be kept (you will get a level/rank equivalent to maestrea's).
We don't know if we'll allow money, or items to be transferred, the discussion is ongoing.
We can't keep the worlds as upgrading them to 1.14 will corrupt them and they will become unusable.
We also face issues with keeping items since they are stored in the old version, transferring them via code will be hard since they have the version attached to them, we're not even sure if it's possible, this is due to how Mojang wrote their code.
We'll try and keep all current functionality on Elyssia. if it already exists on Maestrea it will be replaced with what is on Maestrea and items/features might get renamed in this progress.
Once we're closer to a release we'll give an update on all the changes. We can't give an ETA as we can't estimate how long time this will take
(At least more than a month) we have to manually rewrite a lot of functionality, update items and configs to fit with Maestrea's plugins, get builds made and write new plugins to handle cross server stuff in a good way.
Edit2:
Green text means it's been added after posting,
As you all know Elyssia hasn't been updated in a while, other than getting some minor bug fixes and It's about time you got an honest update.
We've had a bunch of discussions with the staff team and found a way to improve both Maestrea and Elyssia at the same time.
Since Elyssia and Maestrea are both similar in ways, it'd be easiest to combine them. Essentially making it separate worlds where everything(items, jobs, McMMO etc...) is synced.
We haven't been able to do this yet, due to some reasons listed below.
- Version
The server is currently running on 1.11 while the current version almost being 1.14.
That makes it 3 major versions behind, each of those being a hassle to update.
Additionally 1.13 is known to corrupt the world, this makes updating really hard and time consuming.
- Worlds
Players are spread across 3 separate worlds meaning keeping the server running is taking a lot of space and memory
- Skript
When Elyssia started, they used a thing called skript. It's a way to make plugins without having to learn Java making it really useful to quickly get new features out and basically anyone can learn it in a couple of minutes. Sadly, this comes at the cost of performance. Running skript requires you to give the server much more memory/RAM to run, it strains the server much more and it also makes the server take much longer to startup. Even though Micc has done a great job at avoiding skript and rewriting some things to java, there is still a lot currently on the server.
Maestrea has never, nor will we ever use skript, which means we need to manually rewrite them in Java which is taking a lot of time.
- Item Effects
Elyssia has a bunch of cool item effects, I've been looking through the wiki and skripts to figure out what they do and 90% of the effects exist on the Elysian tier and most of those items being from events, admin auctions or special drops. Having to rewrite these effects take the most as they are mostly unique meaning reusing code isn't possible.
- Similar Features
A bunch of features that exist on Maestrea, already exist on Elyssia and visa versa, this means we'll have to maintain two seperate plugins that are essentially the same, If we want to update one, we'd have to update the other costing more time.
- Time for coding
I work fulltime, at the same time I'm trying to finish my bachelor and still try and maintain a social life, therefore I don't have the most time in the world or as much time as I'd have wanted, being able to reduce the amount of work needed to maintain the server would give us much more time to work on new features and improvements, having to maintain two separate servers will be too hard.
Upon further discussion, we feel that the easiest solution and to be honest, the only viable option. Would be to reset Elyssia.
I know this might be hard to hear, but with the reasons listed above I hope you will understand.
Our goal is to take the similarities and merge them, such as renaming some items and functionality that are similar, keeping the best one and the things that aren't on both servers, will be.
Essentially having it become one server with two separate worlds.
What does this mean?
- Once we're ready to launch the new server, the old one will be taken down and you'll be able to connect to the new one.
- The worlds will be kept and we'll make it possible to fly around and save builds with schematica.
- Jobs and McMMO Levels will be kept, we'll do the transfer of these manually, the levels won't be added to your current levels on Maestrea, but will instead overwrite them. Meaning if you're level 100 Miner on Elyssia and level 20 Miner on Maestrea, you will be level 100 Miner on Maestrea and the new Elyssia.
- There's currently an undergoing discussion on what else should be kept, this is both a balancing issue and deciding whether or not the items or stats will be compatible with the new server.
- Market and resource will also be remade and be usable by all players.
- Towns won't be synced, meaning you'd have to make or join a town on both worlds.
- We're also planning how to delay the transfer of items to the new server to let everyone get a similar start on there.
- Mitril tools and town claims will be refunded on the new server
- Your rank will be converted to equivalent rank on Maestrea
There is no ETA on when Elyssia 2.0 will be ready, we're maintaining a trello board and will try and keep you updated on the progress, there's currently 30 task necessary for launch and 20 more that are less critical which can be finished afterwards to get it out sooner.
Demotion (Just including this here as well)
We've had a falling out with a content member who's been demoted due to becoming untrustworthy and being unprofessional to players.
End notes.
Even though this is sad to have to tell, We all have great expectations of the future of Elyssia, the combined features of the both servers will create something really unique and interesting and I only see us going forward from here.
Sorry for not sharing this with you sooner.
EDIT:
To respond to a lot of people at the same time:
Elyssia will reset, jobs, mcmmo and ranks will be kept (you will get a level/rank equivalent to maestrea's).
We don't know if we'll allow money, or items to be transferred, the discussion is ongoing.
We can't keep the worlds as upgrading them to 1.14 will corrupt them and they will become unusable.
We also face issues with keeping items since they are stored in the old version, transferring them via code will be hard since they have the version attached to them, we're not even sure if it's possible, this is due to how Mojang wrote their code.
We'll try and keep all current functionality on Elyssia. if it already exists on Maestrea it will be replaced with what is on Maestrea and items/features might get renamed in this progress.
Once we're closer to a release we'll give an update on all the changes. We can't give an ETA as we can't estimate how long time this will take
(At least more than a month) we have to manually rewrite a lot of functionality, update items and configs to fit with Maestrea's plugins, get builds made and write new plugins to handle cross server stuff in a good way.
Edit2:
Green text means it's been added after posting,
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